| - | angle | O3D_Vector3 | |
| - | angleWithVector: | O3D_Vector3 | |
| - | crossProductWithVector: | O3D_Vector3 | |
| - | dotProductWithVector: | O3D_Vector3 | |
| - | initWithAngle: | O3D_Vector3 | |
| - | initWithVector: | O3D_Vector3 | |
| - | initWithX:Y:Z: | O3D_Vector3 | |
| - | normalize | O3D_Vector3 | |
| - | normalizedVector | O3D_Vector3 | |
| - | rotate: | O3D_Vector3 | |
| + | vector | O3D_Vector3 | [static] |
| + | vectorWithAngle: | O3D_Vector3 | [static] |
| - | vectorWithRotation: | O3D_Vector3 | |
| + | vectorWithVector: | O3D_Vector3 | [static] |
| + | vectorWithX:Y:Z: | O3D_Vector3 | [static] |
| x (defined in O3D_Vector3) | O3D_Vector3 | [protected] | |
| x (defined in O3D_Vector3) | O3D_Vector3 | ||
| y (defined in O3D_Vector3) | O3D_Vector3 | [protected] | |
| y (defined in O3D_Vector3) | O3D_Vector3 | ||
| z (defined in O3D_Vector3) | O3D_Vector3 | [protected] | |
| z (defined in O3D_Vector3) | O3D_Vector3 |
1.5.9